Update topbar for only_multiple_scenes.. preference
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@ -1,7 +1,7 @@
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from .. import __package__ as base_package
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import bpy
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from bpy.types import Header, Panel
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from .funcs import get_scene_workspaces, get_use_topbar, get_switch, get_compact
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from .funcs import get_scene_workspaces, get_use_topbar, get_switch, get_compact, get_only_with_multiple
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# Ref TOPBAR_HT_upper_bar https://projects.blender.org/blender/blender/src/commit/2204157a2c9fc926643b0e39968602c750d9b5e6/scripts/startup/bl_ui/space_topbar.py#L14
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class TOPBAR_HT_upper_bar(Header):
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@ -29,6 +29,9 @@ class TOPBAR_HT_upper_bar(Header):
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use_topbar = get_use_topbar()
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compact = get_compact()
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switch= get_switch()
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only_with_multiple = get_only_with_multiple()
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has_multiple = len(bpy.data.scenes) > 1
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multiple_satisfied = (not only_with_multiple or only_with_multiple and has_multiple)
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if not screen.show_fullscreen:
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main_col = layout.column()
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@ -37,11 +40,11 @@ class TOPBAR_HT_upper_bar(Header):
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main_row = main_col.row()
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sy = 1.18
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sx = 1.18
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if switch:
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if switch and multiple_satisfied:
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col = main_row.column()
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# Show/Hide Custom Topbar
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col.operator("sw.switch", text="", emboss=False, icon="CHECKBOX_HLT" if use_topbar else "CHECKBOX_DEHLT")
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if not use_topbar:
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if not use_topbar or not multiple_satisfied:
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# Original
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layout.template_ID_tabs(window, "workspace", new="workspace.add", menu="TOPBAR_MT_workspace_menu")
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else:
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