commit c8acd91d4584bff666b4405526a40964ccbb213b Author: doc-code <doc.open.dev@gmail.com> Date: Sat Sep 7 14:15:57 2024 +0200 Initial version diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..e69de29 diff --git a/LICENSE b/LICENSE new file mode 100755 index 0000000..f288702 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see <https://www.gnu.org/licenses/>. + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + <program> Copyright (C) <year> <name of author> + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +<https://www.gnu.org/licenses/>. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +<https://www.gnu.org/licenses/why-not-lgpl.html>. diff --git a/README.md b/README.md new file mode 100644 index 0000000..890ae61 --- /dev/null +++ b/README.md @@ -0,0 +1,19 @@ +# Scene Workspaces + +In Blender, all the Scenes share the same workspaces. + +Using **Scene Workspaces**, you are able to filter and reorder the avaliable workspaces, for each Scene. + +You can, for example, have a Scene with workspaces optimized for modelling and +another Scene optimized for Video Editing, all in the same project. + +While your workspaces are stored globally inside your .blend file (as usual), +each Scene will have it's own custom property listing the linked Workspaces. + +--- + +### How it works + +**Scene Workspaces** creates an alternative tab-bar for workspaces (while allowing to quickly switch to the default one), and stores a Custom Property inside each Scene, containing a simple filtered and ordered list of the workspaces linked to the current scene. + +*Since this custom property is part of the Scene, it is then saved in your .blend file.* diff --git a/addon/__init__.py b/addon/__init__.py new file mode 100644 index 0000000..0c4a666 --- /dev/null +++ b/addon/__init__.py @@ -0,0 +1,72 @@ +# Scene Workspaces - Blender Add-On +# Copyright (C) 2024 Francesco Bellini + +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +import bpy +from bpy.app.handlers import persistent +from .classes.funcs import init_data, draw_workspace_menu +from .classes.ops import WBS_OT_workspace, WBS_OT_sel_workspace, WBS_OT_move, WBS_OT_sel_all, WBS_OT_remove, WBS_OT_switch, WBS_OT_rename +from .classes.topbar import TOPBAR_HT_upper_bar +from .classes.panel import WBS_PT_select_scene_workspaces +from .classes.menu import WBS_MT_missing_workspaces +from .classes.prefs import WBSPreferences + +bl_info = { + "id": "scene_workspaces", + "name": "Scene Workspaces", + "tagline": "Filter and reorder workspaces independently for each scene", + "blender": (4, 2, 0), + "location": "Workspaces", + "category": ["System", "User Interface", "Scene"], + "support": "COMMUNITY", + "blender_manifest": "blender_manifest.toml" +} + +@persistent +def load_handler(dummy): + init_data() + +classes = [ + WBS_OT_workspace, + WBS_OT_switch, + WBS_OT_move, + WBS_OT_remove, + WBS_OT_sel_all, + WBS_OT_sel_workspace, + WBS_OT_rename, + WBS_MT_missing_workspaces, + WBS_PT_select_scene_workspaces, + WBSPreferences, + TOPBAR_HT_upper_bar +] + +og_header = None; + +def register(): + global og_header + og_header = bpy.types.TOPBAR_HT_upper_bar; + for c in classes: + bpy.utils.register_class(c) + bpy.app.handlers.load_post.append(load_handler) + bpy.types.TOPBAR_MT_workspace_menu.append(draw_workspace_menu) + +def unregister(): + for c in reversed(classes): + bpy.utils.unregister_class(c) + bpy.utils.register_class(og_header) + bpy.app.handlers.load_post.remove(load_handler) + bpy.types.TOPBAR_MT_workspace_menu.remove(draw_workspace_menu) + +if __name__ == "__main__": + register() diff --git a/addon/blender_manifest.toml b/addon/blender_manifest.toml new file mode 100755 index 0000000..25afe9c --- /dev/null +++ b/addon/blender_manifest.toml @@ -0,0 +1,12 @@ +schema_version = "1.0.0" +id = "scene_workspaces" +version = "1.0.0" +name = "Scene Workspaces" +tagline = "Filter and reorder workspaces independently for each scene" +maintainer = "Francesco Bellini <doc.open.dev@gmail.com>" +type = "add-on" +website = "https://projects.blender.org/Francesco-Bellini/scene_workspaces_addon" +tags = ["System", "User Interface", "Scene"] +blender_version_min = "4.2.0" +license = ["SPDX:GPL-3.0-or-later"] +copyright = ["2024 Francesco Bellini"] diff --git a/addon/classes/funcs.py b/addon/classes/funcs.py new file mode 100644 index 0000000..c1cc788 --- /dev/null +++ b/addon/classes/funcs.py @@ -0,0 +1,68 @@ +import bpy +from .. import __package__ as base_package + +def redraw_props(): + for area in bpy.context.window.screen.areas: + if area.type == 'TOPBAR': + area.tag_redraw() + for area in bpy.context.screen.areas: + if area.type == 'PROPERTIES': + area.tag_redraw() + +def has_data(): + return 'scene_workspaces' in bpy.data.scenes[bpy.context.scene.name] + +def get_scene_workspaces(): + if has_data(): + return bpy.data.scenes[bpy.context.scene.name]['scene_workspaces'] + else: + return [] + +def get_use_global(): + return bpy.context.preferences.addons[base_package].preferences.use_global + +def set_scene_workspaces(workspaces): + bpy.data.scenes[bpy.context.scene.name]['scene_workspaces'] = workspaces + redraw_props() + +def init_data(): + workspaces = [] + for w in bpy.data.workspaces: + workspaces.append(w.name) + set_scene_workspaces(workspaces) + +def draw_workspace_ops(layout, i, text=False, name=None): + layout.separator() + rename = layout.operator( + "wbs.rename", text="Rename" if text else "", icon="TEXT") + rename.current_name = name if name else bpy.context.window.workspace.name + rename.new_name = rename.current_name + layout.separator() + top = layout.operator("wbs.move", text="Reorder to Front" if text else "", + icon='TRIA_LEFT_BAR' if text else 'TRIA_UP_BAR') + top.index = i + top.top = True + up = layout.operator("wbs.move", text="Move Left" if text else "", + icon='TRIA_LEFT' if text else 'TRIA_UP') + up.index = i + up.up = 1 + down = layout.operator("wbs.move", text="Move Right" if text else "", + icon='TRIA_RIGHT' if text else 'TRIA_DOWN') + down.index = i + down.up = -1 + bottom = layout.operator("wbs.move", text="Reorder to Back" if text else "", + icon='TRIA_RIGHT_BAR' if text else 'TRIA_DOWN_BAR') + bottom.index = i + bottom.top = False + layout.separator() + remove = layout.operator( + "wbs.remove", text="Unlink workspace from scene" if text else "", icon='X') + remove.index = i + +def draw_workspace_menu(self, context): + layout = self.layout + use_global = get_use_global() + if not use_global and has_data(): + layout.separator() + draw_workspace_ops(layout, get_scene_workspaces().index( + context.window.workspace.name), True) diff --git a/addon/classes/menu.py b/addon/classes/menu.py new file mode 100644 index 0000000..454b85f --- /dev/null +++ b/addon/classes/menu.py @@ -0,0 +1,18 @@ +import bpy +from bpy.types import Menu +from .funcs import get_scene_workspaces + +class WBS_MT_missing_workspaces(Menu): + bl_label = "Link other workspaces" + + def draw(self, context): + layout = self.layout + present = False + for w in bpy.data.workspaces: + if w.name not in get_scene_workspaces(): + present = True + layout.operator("wbs.sel_workspace", text=w.name, icon="ADD").workspace = w.name + + if present: + layout.separator() + layout.operator("wbs.sel_all", text="Link all workspaces") diff --git a/addon/classes/ops.py b/addon/classes/ops.py new file mode 100644 index 0000000..c0903de --- /dev/null +++ b/addon/classes/ops.py @@ -0,0 +1,119 @@ +from .. import __package__ as base_package +import bpy +from bpy.types import Operator +from bpy.props import StringProperty, BoolProperty, IntProperty +from .topbar import TOPBAR_HT_upper_bar +from .funcs import init_data, redraw_props, set_scene_workspaces, draw_workspace_ops, get_use_global, has_data +from .get_workspaces import get_scene_workspaces +import time + +class WBS_OT_switch(Operator): + bl_idname = "wbs.switch" + bl_label = "Scene Workspaces Switch" + bl_description = "Switch between Scene Workspaces and global workspaces" + + def execute(self, context): + context.preferences.addons[base_package].preferences.use_global = not get_use_global() + context.preferences.is_dirty = True + return {'FINISHED'} + +class WBS_OT_workspace(Operator): + bl_idname = "wbs.workspace" + bl_label = "Select Workspace" + bl_description = "Make this workspace active (or remove it from the scene, if missing)" + + workspace: StringProperty(name="workspace") + + def invoke(self, context, ev): + if self.workspace in [x.name for x in bpy.data.workspaces]: + bpy.context.window.workspace = bpy.data.workspaces[self.workspace] + else: + l = get_scene_workspaces() + l.pop(l.index(self.workspace)) + set_scene_workspaces(l) + return {'FINISHED'} + +class WBS_OT_sel_all(Operator): + bl_idname = "wbs.sel_all" + bl_label = "Link all workspaces to this Scene" + + def execute(self, context): + init_data() + return {'FINISHED'} + +class WBS_OT_move(Operator): + bl_idname = "wbs.move" + bl_label = "Reorder Workspace" + bl_description = "Re-order this workspace in the desired location (only for this Scene)" + + up: IntProperty(name="up", default=0) # 0 means using `top` for reorder back/front + index: IntProperty(name="index", default=-1) + top: BoolProperty(name="top", default=False) + + def execute(self, context): + l = get_scene_workspaces() + if (self.up > 0 and self.index > 0) or (self.up < 0 and self.index < len(get_scene_workspaces()) - 1): + l.insert(self.index-self.up, l.pop(self.index)) + set_scene_workspaces(l) + elif self.up == 0: + l.insert(0 if self.top else len(l)-1, l.pop(self.index)) + set_scene_workspaces(l) + + self.up = 0 + self.top = False + return {'FINISHED'} + +class WBS_OT_rename(Operator): + bl_idname = "wbs.rename" + bl_label = "Rename workspace" + bl_description = "Rename the current workspace" + + current_name: StringProperty(name="Current Name", options={'HIDDEN'}) + new_name: StringProperty( + name="Name", + description="The new name for this workspace", default="") + + def execute(self, context): + w = bpy.data.workspaces[self.current_name] + w.name = self.new_name + l = get_scene_workspaces() + i = l.index(self.current_name) + l.pop(i) + l.insert(i, self.new_name) + set_scene_workspaces(l) + return {'FINISHED'} + + def invoke(self, context, event): + return context.window_manager.invoke_props_dialog(self, title=f"Rename Workspace '{self.current_name}'") + +class WBS_OT_remove(Operator): + bl_idname = "wbs.remove" + bl_label = "Unlink Workspace" + bl_description = "Unlink this workspace from this Scene" + + index: IntProperty(name="index", default=-1) + + def execute(self, context): + l = get_scene_workspaces() + l.pop(self.index) + set_scene_workspaces(l) + return {'FINISHED'} + +class WBS_OT_sel_workspace(Operator): + bl_idname = "wbs.sel_workspace" + bl_label = "Link Workspace" + bl_description = "This is the active workspace, but it's not linked to the current Scene. Click to link" + + workspace: StringProperty(name="workspace") + + def execute(self, context): + if not has_data(): + set_scene_workspaces([]) + if self.workspace in get_scene_workspaces(): + set_scene_workspaces([x for x in get_scene_workspaces() if x != self.workspace]) + self.report({'INFO'}, f"{self.workspace} unchecked!") + else: + set_scene_workspaces([*get_scene_workspaces(), self.workspace]) + self.report({'INFO'}, f"{self.workspace} checked!") + return {'FINISHED'} + diff --git a/addon/classes/panel.py b/addon/classes/panel.py new file mode 100644 index 0000000..5de326b --- /dev/null +++ b/addon/classes/panel.py @@ -0,0 +1,42 @@ +from bpy.types import Panel +from .funcs import get_scene_workspaces, draw_workspace_ops + +class WBS_PT_select_scene_workspaces(Panel): + bl_idname = "wbs.select_scene_workspaces" + bl_label = "Scene Workspaces" + bl_space_type = 'PROPERTIES' + bl_region_type = 'WINDOW' + bl_context = "scene" + + def draw(self, context): + layout = self.layout + layout.label(text="Workspaces linked to this Scene:") + sw = get_scene_workspaces() + + box = layout.box() + if not sw: + box.label(text="There are no workspaces linked right now...") + else: + i = 0 + for w in sw: + box.scale_y = .4 + box2 = box.box() + row = box2.row(align=True) + row.scale_y = 2.1 + row.label(text=f"{w}") + draw_workspace_ops(row, i, False, w) + i += 1 + box.separator() + + layout.separator() + layout.label(text="Link other workspaces") + l = [x for x in bpy.data.workspaces if x.name not in sw] + + box2 = layout.box().split() + box2.label(text="All workspaces are currently linked.") + for w in l: + row = box2.column() + row.operator("wbs.sel_workspace", text=w.name).workspace = w.name + if l: + layout.separator() + layout.operator("wbs.sel_all") diff --git a/addon/classes/prefs.py b/addon/classes/prefs.py new file mode 100644 index 0000000..aa59c8e --- /dev/null +++ b/addon/classes/prefs.py @@ -0,0 +1,14 @@ +import bpy +from bpy.types import AddonPreferences +from bpy.props import BoolProperty +from .. import __package__ as base_package + +class WBSPreferences(AddonPreferences): + bl_idname = base_package + + use_global: BoolProperty(name="Use default workspaces", description="", default=False) + + def draw(self, context): + layout = self.layout + layout.prop(self, "use_global") + \ No newline at end of file diff --git a/addon/classes/topbar.py b/addon/classes/topbar.py new file mode 100644 index 0000000..e0fa666 --- /dev/null +++ b/addon/classes/topbar.py @@ -0,0 +1,98 @@ +from .. import __package__ as base_package +import bpy +from bpy.types import Header, Panel +from .funcs import get_scene_workspaces, get_use_global + +# Ref TOPBAR_HT_upper_bar https://projects.blender.org/blender/blender/src/commit/2204157a2c9fc926643b0e39968602c750d9b5e6/scripts/startup/bl_ui/space_topbar.py#L14 +class TOPBAR_HT_upper_bar(Header): + bl_space_type = 'TOPBAR' + + def draw(self, context): + region = context.region + + if region.alignment == 'RIGHT': + self.draw_right(context) + else: + self.draw_left(context) + + def draw_left(self, context): + global workspace_order + layout = self.layout + + window = context.window + screen = context.screen + + bpy.types.TOPBAR_MT_editor_menus.draw_collapsible(context, layout) + + layout.separator() + + + # Edited + use_global = get_use_global() + + if not screen.show_fullscreen: + if use_global: + # Original + layout.template_ID_tabs(window, "workspace", new="workspace.add", menu="TOPBAR_MT_workspace_menu") + else: + r = layout.row(align=True) + r.scale_x = 0.89 + r.scale_y = 1.24 + ws = get_scene_workspaces() + active_not_here = True + for w in ws: + active = bpy.context.window.workspace.name == w + if active: + col = r.column() + col.scale_x = 1.5 + col.menu("TOPBAR_MT_workspace_menu", text="", icon="OPTIONS") + active_not_here = False + box = r.box() + exist = w in [x.name for x in bpy.data.workspaces] + box.operator("wbs.workspace", text=w, icon="NONE" if exist else "ERROR", emboss=active, depress=active).workspace = w + if active_not_here: + r.separator() + col = r.column() + col.scale_x = 1.5 + col.menu("TOPBAR_MT_workspace_menu", text="", icon="OPTIONS") + b = r.box() + b.scale_x = 1.5 + b.operator("wbs.sel_workspace", text=bpy.context.window.workspace.name, icon="ADD", emboss=True, depress=True).workspace = bpy.context.window.workspace.name + + r.separator() + if [x for x in bpy.data.workspaces if x.name not in get_scene_workspaces()]: + c = r.column() + c.scale_x = 1.3 + c.menu("WBS_MT_missing_workspaces", text="", icon="WORKSPACE") + r.separator() + c = r.column() + c.scale_x = 1.3 + c.operator("workspace.add", text="", icon="ADD") + col = layout.column() + col.scale_y = 1.24 + col.operator("wbs.switch", text="", emboss=False, icon="RADIOBUT_OFF" if use_global else "RADIOBUT_ON") + # End Edited + else: + layout.operator("screen.back_to_previous", icon='SCREEN_BACK', text="Back to Previous") + + def draw_right(self, context): + layout = self.layout + + window = context.window + screen = context.screen + scene = window.scene + + # If statusbar is hidden, still show messages at the top + if not screen.show_statusbar: + layout.template_reports_banner() + layout.template_running_jobs() + + # Active workspace view-layer is retrieved through window, not through workspace. + layout.template_ID(window, "scene", new="scene.new", unlink="scene.delete") + + row = layout.row(align=True) + row.template_search( + window, "view_layer", + scene, "view_layers", + new="scene.view_layer_add", + unlink="scene.view_layer_remove") diff --git a/release-legacy.sh b/release-legacy.sh new file mode 100755 index 0000000..c8fd661 --- /dev/null +++ b/release-legacy.sh @@ -0,0 +1 @@ +zip -9 -r ./releases/1.x.x/legacy/custom-templates-legacy-1.4.0.zip ./legacy/ diff --git a/release.sh b/release.sh new file mode 100755 index 0000000..b00cdf5 --- /dev/null +++ b/release.sh @@ -0,0 +1,2 @@ + +blender -c extension build --source-dir ./addon --output-dir ./releases/1.x.x \ No newline at end of file diff --git a/releases/0.x.x/workspaces_by_scene-0.0.1.zip b/releases/0.x.x/workspaces_by_scene-0.0.1.zip new file mode 100644 index 0000000..ead66db Binary files /dev/null and b/releases/0.x.x/workspaces_by_scene-0.0.1.zip differ diff --git a/releases/0.x.x/workspaces_by_scene-1.0.0.zip b/releases/0.x.x/workspaces_by_scene-1.0.0.zip new file mode 100644 index 0000000..a8427e7 Binary files /dev/null and b/releases/0.x.x/workspaces_by_scene-1.0.0.zip differ diff --git a/releases/1.x.x/scene_workspaces-1.0.0.zip b/releases/1.x.x/scene_workspaces-1.0.0.zip new file mode 100644 index 0000000..a786599 Binary files /dev/null and b/releases/1.x.x/scene_workspaces-1.0.0.zip differ